TeamIDE-methodology/templates/build.sh

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#!/bin/bash
#
# Desktop Build Script Template (Tauri)
# Builds the Tauri desktop app for macOS
#
# Usage:
# ./build.sh -dev # Development build (runs from build folder)
# ./build.sh -dev -open # Development build and open app
# ./build.sh -prod # Production build (builds to build/prod/)
# ./build.sh -install # Build and open Finder for drag-to-Applications
# ./build.sh clean # Clean build folder (preserves logs)
# ./build.sh clean-logs # Clean all logs
# ./build.sh logs # View latest console log
#
# ============================================================
# PROJECT CONFIGURATION - Customize these for your project
# ============================================================
APP_NAME="MyApp" # Display name of the app
BUNDLE_ID_BASE="com.myapp.app" # Base bundle ID
VERSION="0.1.0" # App version
BINARY_NAME="my-app" # Rust binary name (usually lowercase with hyphens)
# ============================================================
set -e
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
cd "$SCRIPT_DIR"
# Colors
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
NC='\033[0m'
log() { echo -e "${BLUE}[Build]${NC} $1"; }
success() { echo -e "${GREEN}[Build]${NC} $1"; }
warn() { echo -e "${YELLOW}[Build]${NC} $1"; }
error() { echo -e "${RED}[Build]${NC} $1"; exit 1; }
# Paths
TAURI_DIR="$SCRIPT_DIR/src-tauri"
# Build folder structure
BUILD_DIR="$SCRIPT_DIR/build"
DEV_BUILD_DIR="$BUILD_DIR/dev"
PROD_BUILD_DIR="$BUILD_DIR/prod"
LOGS_DIR="$BUILD_DIR/logs"
CONSOLE_DIR="$BUILD_DIR/console"
PROD_INSTALL_DIR="$HOME/Applications"
# Timestamp for log files
TIMESTAMP=$(date +"%Y%m%d_%H%M%S")
# Parse arguments
BUILD_MODE=""
OPEN_APP=false
SHOW_INSTALL=false
CLEAN_BUILD=false
CLEAN_LOGS=false
SHOW_LOGS=false
while [[ $# -gt 0 ]]; do
case $1 in
-prod|--prod|--production)
BUILD_MODE="prod"
shift
;;
-dev|--dev|--development)
BUILD_MODE="dev"
shift
;;
-open|--open)
OPEN_APP=true
shift
;;
-install|--install)
SHOW_INSTALL=true
BUILD_MODE="prod"
shift
;;
clean|--clean)
CLEAN_BUILD=true
shift
;;
clean-logs|--clean-logs)
CLEAN_LOGS=true
shift
;;
logs|--logs)
SHOW_LOGS=true
shift
;;
-h|--help)
echo "$APP_NAME Build Script"
echo ""
echo "Usage: $0 [-dev|-prod] [-open] [clean|clean-logs|logs]"
echo ""
echo "Build Commands:"
echo " -dev, --dev Development build (runs from build folder)"
echo " -prod, --prod Production build (builds to build/prod/)"
echo " -install Build prod and open Finder for drag-to-Applications"
echo " -open, --open Open the app after building"
echo ""
echo "Other Commands:"
echo " clean Clean build artifacts (preserves logs)"
echo " clean-logs Remove all logs"
echo " logs Show latest console log (last 100 lines)"
echo " -h, --help Show this help"
echo ""
echo "Build folders:"
echo " Dev: $DEV_BUILD_DIR"
echo " Prod: $PROD_BUILD_DIR (also installs to $PROD_INSTALL_DIR)"
echo " Logs: $LOGS_DIR"
echo " Console: $CONSOLE_DIR"
echo ""
echo "Examples:"
echo " ./build.sh -dev -open # Build dev and open app"
echo " ./build.sh -prod # Build prod to build/prod/"
echo " ./build.sh -install # Build and open Finder to drag to Applications"
echo " ./build.sh logs # View latest console output"
exit 0
;;
*)
error "Unknown option: $1. Use --help for usage."
;;
esac
done
# Handle logs command
if [ "$SHOW_LOGS" = true ]; then
if [ -f "$CONSOLE_DIR/console_latest.log" ]; then
log "Latest console log:"
echo "----------------------------------------"
tail -100 "$CONSOLE_DIR/console_latest.log"
else
warn "No console logs found at $CONSOLE_DIR/console_latest.log"
fi
exit 0
fi
# Handle clean-logs command
if [ "$CLEAN_LOGS" = true ]; then
log "Cleaning logs..."
rm -rf "$LOGS_DIR" "$CONSOLE_DIR"
success "Logs cleaned!"
exit 0
fi
# Handle clean command
if [ "$CLEAN_BUILD" = true ]; then
log "Cleaning build folder (preserving logs)..."
# Backup logs
if [ -d "$LOGS_DIR" ]; then
mv "$LOGS_DIR" "$SCRIPT_DIR/.logs_backup" 2>/dev/null || true
fi
if [ -d "$CONSOLE_DIR" ]; then
mv "$CONSOLE_DIR" "$SCRIPT_DIR/.console_backup" 2>/dev/null || true
fi
# Clean build dir
rm -rf "$BUILD_DIR"
# Clean other build artifacts
rm -rf "$SCRIPT_DIR/dist"
rm -rf "$SCRIPT_DIR/.quasar"
rm -rf "$TAURI_DIR/target"
# Restore logs
mkdir -p "$BUILD_DIR"
if [ -d "$SCRIPT_DIR/.logs_backup" ]; then
mv "$SCRIPT_DIR/.logs_backup" "$LOGS_DIR"
fi
if [ -d "$SCRIPT_DIR/.console_backup" ]; then
mv "$SCRIPT_DIR/.console_backup" "$CONSOLE_DIR"
fi
success "Build folder cleaned!"
exit 0
fi
# Require a build mode if not running a command
if [ -z "$BUILD_MODE" ]; then
error "No build mode specified. Use -dev or -prod. See --help for usage."
fi
# Create log directories
mkdir -p "$LOGS_DIR"
mkdir -p "$CONSOLE_DIR"
# Set up logging
BUILD_LOG="$LOGS_DIR/build_${BUILD_MODE}_$TIMESTAMP.log"
CONSOLE_LOG="$CONSOLE_DIR/console_$TIMESTAMP.log"
# Create symlinks to latest logs
ln -sf "build_${BUILD_MODE}_$TIMESTAMP.log" "$LOGS_DIR/build_latest.log"
ln -sf "console_$TIMESTAMP.log" "$CONSOLE_DIR/console_latest.log"
# Logging function that writes to both console and file
log_both() {
echo -e "${BLUE}[Build]${NC} $1"
echo "[$(date '+%Y-%m-%d %H:%M:%S')] $1" >> "$BUILD_LOG"
}
# Set paths based on build mode
if [ "$BUILD_MODE" = "prod" ]; then
APP_BUNDLE="$PROD_BUILD_DIR/$APP_NAME.app"
INSTALL_BUNDLE="$PROD_INSTALL_DIR/$APP_NAME.app"
BUNDLE_ID="$BUNDLE_ID_BASE"
else
APP_BUNDLE="$DEV_BUILD_DIR/$APP_NAME.app"
INSTALL_BUNDLE=""
BUNDLE_ID="${BUNDLE_ID_BASE}.dev"
fi
log_both "=========================================="
log_both "Building $APP_NAME ($BUILD_MODE mode)"
log_both "=========================================="
log_both "Build log: $BUILD_LOG"
log_both "Console log: $CONSOLE_LOG"
# Create build directories
mkdir -p "$DEV_BUILD_DIR"
mkdir -p "$PROD_BUILD_DIR"
# Kill existing instances before building
log_both "Stopping existing instances..."
pkill -f "$DEV_BUILD_DIR/$APP_NAME.app/Contents/MacOS" 2>/dev/null || true
pkill -f "$PROD_BUILD_DIR/$APP_NAME.app/Contents/MacOS" 2>/dev/null || true
pkill -f "$PROD_INSTALL_DIR/$APP_NAME.app/Contents/MacOS" 2>/dev/null || true
sleep 1
# Check dependencies
command -v node >/dev/null 2>&1 || error "Node.js is required but not installed"
command -v cargo >/dev/null 2>&1 || error "Rust/Cargo is required but not installed"
# Step 1: Install npm dependencies if needed
if [ ! -d "$SCRIPT_DIR/node_modules" ]; then
log_both "Installing npm dependencies..."
npm install 2>&1 | tee -a "$BUILD_LOG"
fi
# Step 2: Build with Tauri (builds frontend + Rust + creates bundle)
log_both "Building with Tauri (this embeds frontend into binary)..."
cd "$SCRIPT_DIR"
if [ "$SHOW_INSTALL" = true ]; then
# No --ci flag: opens Finder window for drag-to-Applications
npx tauri build 2>&1 | tee -a "$BUILD_LOG"
else
# --ci flag: suppress Finder window
npx tauri build --ci 2>&1 | tee -a "$BUILD_LOG"
fi
# Find the generated app bundle
TAURI_BUNDLE_DIR="$TAURI_DIR/target/release/bundle/macos"
TAURI_APP_BUNDLE="$TAURI_BUNDLE_DIR/$APP_NAME.app"
if [ ! -d "$TAURI_APP_BUNDLE" ]; then
error "Tauri build failed - app bundle not found at $TAURI_APP_BUNDLE"
fi
# Step 3: Copy the Tauri-built bundle to our build directory
log_both "Copying app bundle to $APP_BUNDLE..."
rm -rf "$APP_BUNDLE"
cp -R "$TAURI_APP_BUNDLE" "$APP_BUNDLE"
# Step 4: Update Info.plist with our bundle ID (dev vs prod)
log_both "Updating Info.plist with bundle ID: $BUNDLE_ID..."
if [ "$BUILD_MODE" = "dev" ]; then
DISPLAY_NAME="$APP_NAME (Dev)"
else
DISPLAY_NAME="$APP_NAME"
fi
# Use PlistBuddy to update the plist
/usr/libexec/PlistBuddy -c "Set :CFBundleIdentifier $BUNDLE_ID" "$APP_BUNDLE/Contents/Info.plist"
/usr/libexec/PlistBuddy -c "Set :CFBundleDisplayName $DISPLAY_NAME" "$APP_BUNDLE/Contents/Info.plist" 2>/dev/null || \
/usr/libexec/PlistBuddy -c "Add :CFBundleDisplayName string $DISPLAY_NAME" "$APP_BUNDLE/Contents/Info.plist"
# Step 5: For prod, also install to ~/Applications
if [ "$BUILD_MODE" = "prod" ] && [ -n "$INSTALL_BUNDLE" ]; then
log_both "Installing to $INSTALL_BUNDLE..."
pkill -f "$INSTALL_BUNDLE/Contents/MacOS" 2>/dev/null || true
sleep 1
rm -rf "$INSTALL_BUNDLE"
mkdir -p "$PROD_INSTALL_DIR"
cp -R "$APP_BUNDLE" "$INSTALL_BUNDLE"
touch "$INSTALL_BUNDLE"
fi
# Touch the app to update Finder cache
touch "$APP_BUNDLE"
# Build complete
log_both "=========================================="
success "Build Complete!"
log_both "=========================================="
echo ""
echo " Build folder: $BUILD_DIR"
echo " App bundle: $APP_BUNDLE"
echo " Mode: $BUILD_MODE"
echo " Bundle ID: $BUNDLE_ID"
if [ "$BUILD_MODE" = "prod" ] && [ -n "$INSTALL_BUNDLE" ]; then
echo " Installed to: $INSTALL_BUNDLE"
fi
echo ""
echo " Build log: $BUILD_LOG"
echo " Console log: $CONSOLE_LOG"
echo ""
# Open the app and capture console output
if [ "$OPEN_APP" = true ]; then
log_both "Opening app (console output will be logged)..."
# Run the app and capture output to console log
"$APP_BUNDLE/Contents/MacOS/$BINARY_NAME" 2>&1 | while IFS= read -r line; do
echo "$line"
echo "[$(date '+%Y-%m-%d %H:%M:%S')] $line" >> "$CONSOLE_LOG"
done &
echo " App is running. Console output logged to:"
echo " $CONSOLE_LOG"
echo ""
echo " View logs with: ./build.sh logs"
else
echo " To run: open \"$APP_BUNDLE\""
echo " Or with logging: \"$APP_BUNDLE/Contents/MacOS/$BINARY_NAME\" 2>&1 | tee -a \"$CONSOLE_LOG\""
fi
echo ""